Look what I crafted!

MMORPGs are not united by PvP alone. Many gamers are attracted by the opportunity to spend long winter evenings under a blanket with a cup of hot tea, creating truly cool things and participating in the regulation of the gaming economy. This process is sometimes more interesting than raids and sieges.
Only now a niche in the industry has been filled with games where crafting is a monotonous and uninteresting process. In today’s article I want to talk about games that break this stereotype.

Fallen Earth

I have long had the opinion that games with a post-apocalyptic setting have a developed crafting system – a prerequisite. Fallen Earth fully meets this condition. Here you can craft absolutely all items that a player may encounter in locations. The atmosphere created by the developers forces players to take a responsible approach to the safety of their character: they need to create items themselves, since searching for them in the game world is sometimes too dangerous. Why look for clothes when you can sew them?? Why look for transport if you can create it??
Crafting in the game is implemented in such a way that the player is not required to constantly be present at the workbench. It is enough to collect the required number of items and put them in the queue for production and go about your business, and at the end of the process you will receive a notification.

Black https://heyspincasino.co.uk/ Desert

The economic component of Black Desert is, without exaggeration, immense. It is not at all necessary to resort to picking mobs; crafting and trading are so detailed that they will take more time and attention than trying to gain a few% by tirelessly incinerating hordes of mobs.
The collection and production of most resources is tied to a specific area of ​​the game world. Seemingly simple resource extraction turns into a whole adventure. It is necessary to find an area with the necessary resource, build a route for delivering the resource to the processing site, find and assign workers who will extract the resource, and then use or sell the resulting resource. Trading, however, is no less an exciting process, where a number of nuances affect both the speed of sale and the revenue for the product, depending on the demand for it at the time of sale. A newcomer to the game will probably first look at the thousands of carts plying the roads of the world – these are artisans earning their hard-earned coins on long winter evenings.
In addition to the above-mentioned crafts (that’s what they call it in Black Desert), there are about ten of them in the game as a whole: alchemy, cooking, hunting and fishing, and others. But the most important thing is that each craft directly affects the economy of the game, which significantly expands the scope of choice for your character’s activities.

Life is Feudal

A kind of “medieval Minecraft”. This MMO is entirely focused on crafting, and is also famous for its excellent resource extraction and crafting process. The player can influence the landscape of the game no less.
To acquire iron, the player literally has to dig a real mine to start extracting this resource. Of course, it needs to be processed in a forge, which must first be created from other, more accessible resources.
When starting to play Life is Feudal, the player should not hesitate to choose his specialization, since the game is designed for constant interaction with other players. Since it is not possible to become a jack of all trades due to the complex system of craft development, you will be in demand in any case, but you yourself will need players who have mastered the craft you need.

Aika at launch was a rather controversial project in terms of uniqueness, but we will not delve into the issues of the features of mass PvP. We are interested in craft. And what exactly gives this game the right to be here is the very approach to crafting items. This approach lies in the fact that in order to create objects or resources, the player does not need to become a guru of a particular craft or do specific quests that make it possible to create this or that item. Crafting is available to all characters immediately and unconditionally. And in this case, the question of creating objects is short: a recipe with resources in teeth and profit.

Final Fantasy XIV

Most people automatically associate everything that the Japanese are involved with with quality. So here, the Japanese brainchild has set the quality standard for crafting systems in MMORPGs.
A game within a game or just a built-in mini-game, whichever is more convenient for you – this is how you can briefly describe the significance of the crafting system in Final Fantasy XIV. While collecting resources and crafting, the player can receive various bonuses, in addition, various skills can influence the speed and quality of crafting. Of course, the skill can and should be developed in order to produce things of better quality.